![]() ![]() Maya and Viewport Previz improvements Visual diversity in the viewport To facilitate the use of Golaem into Unreal Engine, all characters from the Golaem Character Pack are available as ready-to-use Unreal Engine characters, complete with shaders diversity. ![]() The Golaem Blueprint nodes can be used to trigger events in the Golaem Simulation or to override placement or simulation parameters. The new Golaem Unreal Engine integration comes with Golaem Blueprint nodes, making it possible to create interactions between Golaem and Unreal Engine. This new workflow speeds up scene creations in Unreal Engine and makes it possible to use Golaem character simulation capabilities for interactive use. Golaem simulations can now be executed in real-time within Unreal Engine, reacting to player actions, or taking into account changes in the environment.
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